Force Balancer To-Do

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when it exports the force, it uses the name in the Unit Name box, but sometimes I don't want to use that name, could we have a "save as" dialog box? It can default to the name in the Unit Name box for those that don't want to use a new name. P2 wantec Skyhigh   
here are the things we would like to be able to export: Beagle active probe, Jump capable, ECM, Head Cap, 8+, 10+, physical weapons, TSM, Speed, total armor, Targeting Computer, total weapon damage P2 Potter Skyhigh   
When you click export to MUL, it exports both forces automatically. Could you add a button for each force that will only export that specific force?  P2 wantec Skyhigh   
Include MUL search P3 Skyhigh Skyhigh   
Load Forces only from BFB file P4 Jasper_Ward Skyhigh   
SSW: 6.66 - Does not compute BF movement of units using Modular Armor correctly per P. 357 Strat Ops. Units still have their non-penalty MPs. P1 TonUp Skyhigh Added check for adjusted MP's in the BF calcs  
Firing Chits - Secondary Marker Hangs over into the next chit P1 Jon Peters Skyhigh Updated the sheet to handle spacing better  
Request: In BFB, when in Battleforce view, would it be possible to add the AC/SRM/LRM values to the base S/M/L damage values? Comparing the damage values without them is very lopsided P1 nckestrel Skyhigh Changed the view to use a new method which combines all damage at each range.  
Save Unit XML as part of BFB file P2 Skyhigh Skyhigh Added the Mech XML output to the BFB file so that there is no need to find a file  
Save As Scenario option P4 Jasper_Ward Skyhigh Added option that sets the "overwrite" option and saves it  
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