This is a "getting back into the groove" build with a number of small updates and fixes as listed below. When working on changes I use the lists fromhttps://sourceforge.net/p/sskunkwerks/bugs/ so please post there if you find something wrong. SSW Fixes ('Mechs) - Fixed Claws - Fixed M-POD to be Explosive - Errata changes - Fixed Armored Command Console - Fixed Scale for Movement - Fixed issue with VGL BV calcs - Fixed UMU MTF naming BFB Fixes (Force Balancer) - None SAW Fixes (Combat Vehicles) - Fixed Fuel Cell engine not adding Power Amplifiers - Fixed Force dialog to reformat the stats into the type requested (BF, Info, TW) - Fixed issue where weapons could not be allocated to Rear when they are normally allowed - Fixed Trailer checkbox to uncheck if chassis is changed to a non-trailer type - Fixed Open Dialog Motive filter. NOTE: You will need to refresh the unit list - Set the Heat Sink spinner min to the HS needed for the weapons/equip loaded into the vee SGT Fixes (Game Tracker [Alpha]) - None SQP Fixes (Quickstrike Printer) - None |
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